hire me

neighborhood monster

i'm tooth, a designer, art generalist, & gamedev with a focus on UI/UX, art direction, & narrative design

my portfolio

things i've done

a collection of case studies and artwork exploring my roles and involvement in various projects, games, and industries

Button Text
2D Art
Two Kinds of Timeless

Two Kinds of Timeless

A story through the woods, a story about everlasting love and curses.

UI/UX Design
2022
Little Spoon CRO

Little Spoon CRO

Creating a new mobile flow for Little Spoon's multiple product lines in a single, interactive landing page.

2D Art
2020
key concepts
key concepts
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3D Art
2024
world eater
world eater
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ui/ux

i realized a while back that games are UX and UX is game design. experiences are everything, and making those experiences accessible is my ultimate goal

game art

i'm familiar with most art programs and implimenting art into most game engines. primarily educated as an illustrator, my game art is uniquely fitted to each scenerio

narrative design

every game i design comes with narrative as top-of-mind. my game journey began in visual narrative, learning all the unique ways games can tell stories

project management

i'm typically the one on the team organizing documentation, timetables, and deliverables. i'll push the project along until we have a working, published game

contact me

reach out to me if you want to talk about anything on this websites, or other things too, if you want

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